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post ILM Developed New Fluid Simulation Tools for Pirates of the Caribbean: At World’s End

May 31st, 2007

Filed under: CG News, ILM, Movies, Visual FX — admin @ 11:00 pm

As most moviegoers now know, “Pirates of the Caribbean: At World’s End” contains a 20-minute climactic sea battle in a massive maelstrom. There is said to be more visual effects in this one sequence than are found in many VFX-driven feature films in their entirety.

The big challenge in this “Pirates” sequence — and the new film — was the water.

Full Story

here are 3 featurettes


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